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Observability

Under development

This section is a stub. The observability subsystem is managed in b4arena/observe and will be documented in detail as it matures.

Overview

Observability in #B4arena covers multiple levels of inspection:

LevelWhat You SeeTool
Platform statusAgent registration, sync state, host healthludus info status
Agent healthContainer state, last activity, error countsludus info doctor
Work visibilityOpen beads, blocked work, agent assignmentsbd stats, bd blocked
Session inspectionIndividual agent reasoning tracesludus ops replay
DashboardsVisual overview of beads and agent activitybeads-ui, PinchChat

Design Principles

From the Constitution (Principle #4 — Transparency Over Trust):

Every agent action leaves a trace. Not because we distrust agents, but because an opaque system cannot be debugged.

Agents are software — their reasoning, tool usage, decisions, and outputs are inherently recordable. #B4arena treats this as a structural advantage.

Source: b4arena/observe · Operating Model Reference §8